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De Mello Coffee Coaster
01 /
De Mello Coffee Hamilton
Role: Art Director
This was a campaign to celebrate the prospective launch of a De Mello Coffee location in Hamilton, Ontario. We choose waterfalls as our Hamiltonian motif. I designed a t-shirt, a sweater, a coaster, and rendered a bus ad based off of a classmates design.
Clash of Smells Logo
02 /
Clash of Smells.
Role: Art Director
Clash of Smells brings the immersive world of Clash of Clans to life through scent. As fans walk around the museum, they uncover the hidden olfactory realities of the battlefield. Introducing a sensory layer builds emotional connections and improves brand recognition. Clash of Smells transforms a game into a memorable, nostalgic experience that develops new attachment to the game. For this project I did Voice Acting, contributed to the video, mixed audio, designed the logo, and designed the OOH campaign mockups.
Whiskas Sweet 16
03 /
Whiskas Sweet 16
Role: Art Director
Whiskas celebrates cats who reach age 16 by throwing over the top Sweet 16 birthday parties. It begins with Guinness World Record holder Nala Cat and opens up to pet parents of 15 year old cats, inviting them to share their stories for a chance to win a celebration of their own. As pets are increasingly treated as family members, the idea reframes aging as a milestone worth honoring and celebrating. For this project I created the logo and worked on ideation and conceptualization.
GoPro Final Frame
04 /
GoPro Final Frame App
Role: Co-Art Director
A digital time capsule that allows adrenaline junkies to record messages to loved ones that are only delivered if their GoPro detects a fatal accident, honouring adventurers who live life fully. I was a Co-Art Director for this project. With my partner we created the logo & 4 main key screens of the app. I also created an animated loading screen with my partner's drawing.
image coming soon
05 /
Project Title Here
Role: Art Director
Describe your project here — what it was, what problem it solved, what you were trying to communicate visually. Keep it concise but compelling.
image coming soon
06 /
Project Title Here
Role: Art Director
Describe your project here — what it was, what problem it solved, what you were trying to communicate visually. Keep it concise but compelling.